Two source models
The animation version retains 28 parts and 4 sets of actions; the Java Block version provides another engineering structure of 29 parts.
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Download the complete project with its original textures and included files.

The animation version retains 28 parts and 4 sets of actions; the Java Block version provides another engineering structure of 29 parts.
Contains 128 × 128 static textures and 128 × 256 animated textures, and the corresponding model source files have also been embedded.
8-page Chinese PDF explaining modeling, textures and key frames, plus a 6-second MP4 preview of the finished product.
Extract the ZIP, then choose File → Open Model in Blockbench and open the included .bbmodel file. Save a copy before making changes.
This is an editable model, not an installable mod. To use it in a game, set up the export format, resource files and loader for your target Java or Bedrock version.
Start with the original project from the download. If textures are still missing, select the included PNG files in Blockbench's Textures panel. Check texture paths after exporting, too.
Select an animation in the preview above and press Play. To edit it, use Blockbench's Animate workspace. In-game playback also requires the appropriate animation files and control logic.
You may use these models for personal learning, classroom practice and non-commercial projects. Do not resell them unchanged or claim them as your original work. For other uses, read the included terms and contact TeacherMa. Fan characters involve third-party rights; a contribution does not grant a commercial license.
The rights of Minecraft, Mario (Mario) and associated names and role images belong to the respective rights holders, such as Mojang, Microsoft, Nintendo and others.